The Silicon Jungle by David H. Rothman

8. A useful =macro language=. Macros are combinations of commands that

3130 words  |  Chapter 56

you can program into your computer to reduce the number of keystrokes and save time. A macro language systematizes these shortcuts. ■ ■ ■ He could use 1-2-3 in the future, moreover, as a data base with up to 32 fields and up to two thousand records, and it did allthe basic search and sorting that you’d have in other data-base systems. At the time I talked to him, the names and addresses of investors—receiving quarterly income reports—were still stored on an Apple. Scharf was waiting for the right word processor-mailer to come along to work with the 1-2-3. Then the massive retyping job for the address lists would be worthwhile. With space for two thousand names, 1-2-3 would be much more useful than just a small filer. It wouldn’t be just a primitive record-keeping system with limited capacity. Meanwhile, for Scharf, graphics was a snap. “If I send out a thirty-page bid, I do three or four graphs with it,” Scharf said. “We have a selling job to do with both the potential corporate leasees and the potential inventors. The presentations are complex, and the graphics come in very handy. We use line graphs and bar graphs showing the expense of lease payments versus mortgage payments if they went out and mortgaged the properties conventionally. The minimum terms of the leases are usually twenty-five years; it’s a huge numbers-crunching job, and we try to simplify everything as much as we can. I come up with the figures on the spreadsheet part of 1-2-3. Then I tell what I want on the graph. Maybe I want to make a line for the rental income, interest expense, depreciation, or taxable income. So I select the appropriate columns on the spreadsheet. Then I push ‘V’ for ‘View,’ and I can see my work instantly as a graph. If I don’t like it, I can quickly redo my calculations and look at the graph again. “And 1-2-3 offers a tremendous range of printing options. You can specify how many rows you want per page. You can tell if you want border lines separating some numbers and titles of columns. You can tell if you want a header—can indicate the subject on each page. “The printout can be in any one of several type styles on dot-matrix machines. Or you can use a daisy wheel with its own typewriter-style print. “And you can do color. A colleague uses plotters.” Controlled by the IBMs and Lotus 1-2-3, ballpoint pens, with different colors, wriggle up and down. They can make bars as well as line graphs, and pies, too, among others. Not that Lotus was the answer for everyone. _Soft.letter_, Jeffrey Tarter’s trade publication, noted that all integrated programs compromised in some way and were the software version of a Swiss army knife. “Swiss army knives are nifty gadgets; we’ve got several ourselves,” said _Soft.letter_, “but we don’t use them much. Instead, we use specialized tools for specialized tasks—screw-drivers for poking around inside the Apple, a stand-alone cork-screw for uncorking the Chablis, and a nice big carbon steel blade for carving roast beef. Each of these tools does its specific job better than the multipurpose tool.” At least in the version available as of this writing—listing for $495—Lotus 1-2-3 didn’t have a real word processor. You could write paragraphs. But it lacked the speed of true word processors and was awkward. Nor did it offer communications software to use with a modem. Context MBA, a rival integrated program, did. But then MBA’s spreadsheet module wasn’t nearly as fierce a numbers cruncher as 1-2-3’s was. Lotus planned to improve 1-2-3’s text-processing ability—which it did, ultimately, along with the data base, graphics, and spreadsheet capabilities of a super-1-2-3 called Symphony. The new program, unlike 1-2-3, also let you talk to other computers. At Merrill Lynch Leasing, however, Scharf hadn’t any need to reach a mainframe for his calculations. His four IBMs with 1-2-3 were doing the work. They had cost $40,000, including extras like printers; except for service, that was it. What’s more, with four people, Scharf said, he was tackling the same work load that eight people were handling in a similar office on the equipment-leasing side of the operation. Months later I reached Scharf to find out if his career was still in ascent. “I’m now a vice-president,” he said. His salary had broken the six-figure barrier, and he was hoping for a still more lucrative job there or with another firm. It was a good fit, Scharf and his software. He had the best program for _him_. “Most people would rather talk about hardware,” he said. “I know hardware, but I’d rather discuss software.” He had a point. Especially now, when there are so many clones of various IBM micros, you’ll find that good software will give you an edge on your competition. You can also gain an advantage by experimenting with new _types_ of programs. The next chapter discusses graphics, which, after many years, is at last becoming practical for owners of inexpensive micros. Backups: ◼ V, “3-D” Versus Mail-Order Software—and How to Shop, page 319. ◼ VI, “Easy” Data Bases: Another View (Mensa Member Versus InfoStar), page 323. 7 ❑ Graphics (or How a Mouse Helped Joe Shelton’s Friends Stop Feeling Like Rats) When a California executive invited people to his apartment, they often ended up feeling like rats in a laboratory maze. “I had people driving around for half an hour and find a phone and say, ‘Come on over and get me,’” says Joe Shelton. In recent years, however, the “hit rate” for finding Joe’s place has jumped from 50 percent to over 95, and computer graphics is the reason. Joe’s neat little map shows a mile-square area with up to five turns _before_ you even start wending your way through the complex of 150 units. He isn’t an artist. But he uses a Macintosh computer. With the Mac’s famous “mouse”—the pointer device that Joe rolls along his desk to move the cursor—he can effortlessly make sketches. Granted, Joe isn’t detached about Mac’s virtues, not as a $50,000-a-year software products manager with Apple Computer! And this particular example is trivial. It’s also, however, irresistible. And the story indeed shows how graphics can ease the life of a corporate manager. People also use computer-drawn maps for, say, directing colleagues to meetings in new places. The easier-to-use graphics programs—like MacPaint—are to art what word processing is to writing. They won’t turn you into Picasso. But they’ll make your sketches and designs look less like your kindergartner’s. “But I can’t even draw a straight line,” you protest. Well, Mac-style graphics programs will help you electronically pick a line out. Or a circle. Or a rectangle. You also, of course, can control the sizes and locations of the shapes you select. And you can choose shading. And vary its intensity. And you can also use exotic type styles and even design your own type. By letting you zap mistakes, without messy erasures, computer graphics may eventually halve the time it takes for you to do a complicated drawing. Directions: Turn onto Cary Avenue. Follow Cary around left and then right bends for at least .3 mile from Washington St and turn into apartment entrance on right. Make immediate left turn and continue until you cross speed bump. Park in any uncovered space on left. Apartment 4 is upstairs in the middle on the other side of the building. [Illustration: Would you feel like rat in a maze if you had a map like this to guide you to Apple executive Joe Shelton’s house? Indeed you would. Lest anyone mistake Joe for Customer Support, the map doesn’t contain his actual address. ] Of course there’ll always be resistance to graphics from some hard-core bureaucrats in and out of government. “The Macintosh,” gripes one, “takes us back to the time people were drawing pictures on cave walls.” He’ll tolerate _some_ graphics but loves to read and write twenty-page memos. And if I were an executive, I myself would growl if my people insisted on Macs just so they could use Old English characters for routine paperwork. In fact, for that, I’d rather work with a Kaypro or a mouseless IBM PC. “For the world of letters and numbers a computer without a mouse would be better,” says James Fallows, the _Atlantic Monthly_’s Washington editor, who tried a Mac for several weeks but happily returned to a machine with WordStar. He and I are baffled. We can’t understand the Mac’s lack of cursor keys. Why couldn’t Apple have kindly let Mac users move the cursor conventionally on the screen if they wanted? Omitting the cursor keys was IBM-style arrogance, no ifs or buts. Even if cursor keys become available on a numbers pad, it won’t be the same as having them in a convenient location on the main keyboard. But graphics? That’s where the Mac and similar machines may pay off for people with overscheduled art departments or an honest willingness to experiment: ● A California designer can draw a hot-water system for an outdoor car wash in just four hours, thanks to his Mac; once it took him days. ● A Washington state man uses his Macintosh to design optimal orchard layouts. ● Another user lays out the Yellow Pages with his Macintosh, while still another employs one to plan paintings.[29] Footnote 29: The car wash, orchard, Yellow Pages, and painting examples come from _USA Today_, May 3, 1984. Advertising agencies, especially, may benefit from computer graphics even if the Mac-priced technology still has some flaws. Take one example. Just after a Colorado agency bought a Mac, a bank wanted an ad saying that it gave personal service—that its customers were more than computer numbers. But how to get the idea on paper? “I suggested that the bank use a computer for the ad,” said Rebecca Glesener, assistant art director of Heisley Design and Advertising, a twenty-five-person agency in Colorado Springs. The bank agreed. Using a Macintosh, a Heisley artist drew a man and woman with masses of numbers on their faces. “If your bank sees you this way,” the ad said, “come see us.” Western National Banks loved the results. And when I talked to Glesener, her agency was about to unleash another Mac-drawn ad—the machine’s “self-portrait”—for an Apple dealer. “We have several clients in the computer business,” Glesener said, “and we thought we should be aware of computers.” Of course you don’t start instantly doing first-class graphics work on Mac-like machines. Take the man drawing the Western ad. He had “no computer skills” in his background, and he toyed around with the Mac for some six hours or so before he did the numbers heads for the bank. With the art stashed away on computer disks, though, the Heisley agency could more easily crank out different versions of the same drawing. It’s like word processing. Once you’ve stored your material on your computer disk, you needn’t start over from step one. Mac-like machines may also streamline ad agencies’ mock-up work. Through the marvels of graphics an art director can more easily figure out the best location for Brooke Shields’s derriere in a jeans layout. In fact, the Heisley people said they had used Mac successfully on drafts of a sales brochure and an ad for the U.S. Amateur Hockey Association. Even so, Don Pierce, the artist behind the bank ad, warns: “Inexpensive machines like the Mac can’t come up with drawings good enough for final ads without a deliberate computer effect. A line other than a forty-five-degree line can be pretty ragged because the machine makes them in steps.” And they lack a good-enough resolution to downplay the roughness. Eventually, of course—through high-quality graphics made on laser printers—cheap machines may turn out slick ads that don’t scream, “A computer made me!” Meanwhile, Mac-like computers will do fine for drafts and nonpublished work. Already, when hooked up right to some Compugraphic typesetting machinery, Mac’s sister computer Lisa II can turn out seamless charts for publication. Who else might use computer graphics? Some examples: A SALES REP (OR BROCHURE DESIGNER) Computer graphics would help you simplify a complicated brochure in which twenty statistics proved the superiority of your company’s industrial dishwasher to Brand X’s. There’s no question—graphics can liven up otherwise dull data, and remember: if people don’t read, there’s less chance they’ll _buy_. In that sense, sales literature isn’t so different from a newspaper. Again, though, bear in mind that the inexpensive computers may not produce graphics of professional smoothness. A CORPORATE TRAINING OFFICIAL OR TEACHER You can Xerox your Mac-drawn pictures of a widget maker or Mayan artifacts—perhaps even include them in test papers. And you or your audiovisual specialist can even prepare overhead slides by photocopying the drawings onto clear plastic sheets. A BUREAUCRAT The same slide technique could be a relief to bureaucrats preparing low- or mid-level briefing. A PERSONNEL OR DIVISION MANAGER What a boon to the addicted drafters of personnel charts! Now, there’s a dark side to this. I have a good friend at the Department of Housing and Urban Development named Al Ripskis.[30] “They’re _reorganizing_ again,” he groans from time to time. It’s a waste of good tax money in Al’s opinion. The faces and desks change; the bungling remains. Footnote 30: Ripskis is not the hard-core bureaucrat I mentioned earlier in the chapter. He in fact puts out an underground newsletter regularly exposing his agency. Shelton, though, says the better companies thrive on fluidity, and in Silicon Valley he may be right. It depends on your outfit’s style of management. Don’t play computer games with your people, however, just because the machines make it easier to play musical chairs. AN ARCHITECT Microcomputer graphics might be just the ticket for rough sketches. In fact, on a sophisticated machine, the computer graphics would do for the final version. Who knows? An architect someday might carry around a little computer the size of a sketch pad and do designs to be fed into a larger machine for the detail work. A PRODUCT DESIGNER If I were one, I’d leap at the chance to try computer-aided graphics. Sooner or later, American industry will make widespread use of machines that automatically turn drawings into real frying pans, soap bars, or refrigerator cabinets. Well, it won’t be _that_ simple. But computer graphics and related technologies will increasingly blur the line between creative types and production people. Just look at the newspaper industry. Reporters, after all, on most daily papers are basically setting the type for their stories as they tap them out. But back to the factory. The jargon is =computer-aided design/computer-aided manufacturing= or =CAD/CAM=. A FACILITIES MANAGER Working on the floor layout for offices that your company will rent? Computer graphics could be just right in this era of instant partitions. A CONVENTION PLANNER What better way to juggle around the positions of various booths on your charts? A CORPORATE PLANNER (AND MANY OTHER EXECUTIVES) Building nuclear submarines, you might worry about your keel before your propeller shaft. An overgeneralization, maybe. But that’s how a defense contractor hit on the need for =Project Evaluation Review Techniques= (=PERT=) software. Charlie Bowie—the home construction executive in the last chapter who worried about his basements before his floors—might have used a PERT-style program with graphics to keep up with his priorities. “With PERT programs,” says Shelton, “you can graphically draw important relationships: ‘This has to be done before this starts.’ Or, ‘Both of these have to be done before the other thing starts.’ Or, ‘This can wait while the others are done.’” A more complex PERT can help you juggle priorities of two hundred or so projects. “It’s a capability magnifier,” admits even my friend the hard-core bureaucrat. “PERT charting by hand takes ten times as long as a computer. You can wear holes in the paper—erasing mistakes—if you do it by hand.” Hearing of PERT, I recalled the Case of The Missing Cafeteria. The taxpayers were supposed to get a cafeteria—worth maybe $500,000 or more—at the headquarters of the Environmental Protection Agency in Washington, D.C. The landlord’s company, however, laid not one brick for the cafeteria. Some say it was politics—he was once a friend of Spiro Agnew’s. The landlord denies anything wrong. Whatever happened, the case boggles the mind. How could an entire cafeteria slip through the cracks; how could the General Services Administration, the government’s real estate agent, have shoved aside such an important detail even in a $60-million-plus lease? You never know. Perhaps with PERT graphics in the right federal offices in the 1970s, some budget-minded lunchers today wouldn’t feel forced to brown bag it. “When you have so many little pieces,” says my friend the Hard-Core Bureaucrat, working at another agency, “it’s so easy to let one drop off the table. We could sure use a good word processor-cum-PERT machine.” Although computers can help you tidy up your work, they themselves can be messy enough unless you know what you’re doing. There’s no substitute for a good computer expert in many cases. And training, too. In the following chapter, you’ll have one answer to “people” problems—the “Who-How Solution.” Backup: ◼ VII, Graphics Tips, page 331. 8 ❑ People: the Who-How Solution Stewart Research, Inc.—a fictitious name, along with the others in this tale, which is true in the main elements—once seemed on the verge of big money. Frank Stewart, a slim, intense young chain-smoker, was receiving hundreds of thousands of dollars from a large company to monitor congressmen and bureaucrats influencing certain business activities. He planned to sum up gigantic piles of newspaper stories inside a computer. Then his early-warning service would ferret out patterns for his benefactor and other businessmen trying to keep up with the vagaries of government. Stewart’s plan may come to pass, but last I knew, he was fighting off unfounded rumors of bankruptcy. “We’ve wasted upwards of $40,000 on computer consultants and the consequences of their ‘advice,’” Stewart told me in the modest white-frame home where he and his wife lived and worked and took in boarders. “And that doesn’t include the thousands of dollars in business we lost because our computer was down at the wrong times. “I had to lay off five people largely because of the consultants’ lack of interest in anything but turning a buck off us.” Stewart’s story illustrates the need for the Who-How Solution in hiring consultants. Who-How may also help micro users train employees and get the most out of their data-processing departments. Who-How is nothing more than the five Ws and the H of newspaperdom. Like a reporter, you simply ask, “Who?” “What?” “Why?” “When?” “Where?” and “How?” and especially “How much?” Ask those questions often. Ask them when:

Chapters

1. Chapter 1 2. Chapter 7 and Backup VII, you’ll learn (1) the basics, (2) when charts 3. Chapter 12, “How I Found ‘God’ on MCI (and a Few Other Odds and Ends 4. 1. Bigger RAMs can work with more and larger numbers—a handy capability 5. 2. More RAM can accommodate programs more complicated for the computer. 6. 3. You may want the most sophisticated software to thwart computer 7. 1. You can quickly make safety copies of valuable disks—something that’s 8. 2. You can more easily work with long electronic documents. 9. 1. Absence of bugs. The software maker should have gotten all the bugs 10. 2. General ease of use. A program should be easy enough to learn _and_ 11. 3. Good documentation. The manual should be clear and logically 12. 4. Usefulness to beginners and old pros alike. You can adjust the best 13. 5. Speed. It lets you do your job fast, especially when you use it with 14. 6. Power. Related to speed. The program can quickly accomplish 15. 7. Fewer chances for botch-ups. Good programs limit the chances for 16. 8. The Jewish-uncle effect. Ideally, your software will slow you down or 17. 10. After-the-goof feedback. After you’ve botched up—and we all do 18. 11. Ability to customize. You or at least a software expert can 19. 12. Availability of “accessory” programs to make your original software 20. 13. Support. Ideally, the software seller will stand behind his product 21. 1. A =cursor= is just the marker on your screen—a blinking line, 22. 2. A =file= is an electronic version of a letter, report, or other 23. 3. A =control key= is what you start holding down to turn a letter or 24. 4. To =scroll= just means to move from place to place in your 25. 5. A =menu= lists commands on your screen. It can tell you how to 26. 6. A =block move= is the ability to move material from one part of 27. 8. A =search and replace= substitutes one word (or group of words) for 28. 1. When you work for a stuffy old bureaucracy that’s rich and afraid 29. 2. When you’re a procurement officer on probation. As they say, no 30. 3. When you want to dump the training problems in the manufacturer’s 31. 4. When you prefer an extra-large, extra-sharp screen and giant 32. 5. When you’re looking for a machine that will run special software 33. 1. It takes all of two or three minutes—maybe less—to copy a disk 34. 3. Computer users want to befriend others with similar machines so 35. 4. Many software companies overprice their wares. Yes, it’s expensive 36. 5. Some people in large companies think software houses don’t give 37. 6. Many software companies don’t offer enough guidance or other help. 38. 2. A file in a data base is the electronic version of a file drawer or 39. 3. A =field= is a category of fact like the amount of money spent on 40. 4. =Structure= is simply the way a record is set up. There are three big 41. 5. The EDIT command changes the contents of a data field. You can type 42. 6. A command to APPEND can add new records to your electronic filing 43. 7. =Sorting= lets you reshuffle records alphabetically, by date or other 44. 8. The LIST command tells dBASE II to flash across the screen the 45. 9. .AND. helps you narrow down the information you’re looking for or 46. 10. .OR. is another way to describe the desired facts. LIST FOR 47. 11. LIST FOR .NOT. SALE:PERSN = ‘BABBITT’ could help weed from view, or 48. 12. =Command files= are programs that tell the machine how to manipulate 49. 1. A large number of rows and columns. A spreadsheet of 254 rows and 65 50. 2. Speed. “Even with a simple spreadsheet,” says Scharf, “someone might 51. 3. General simplicity and ease of use. In tricky places, does the 52. 4. Range of commands. Most spreadsheets nowadays let you easily move or 53. 5. The ability to do what-if tables. The best spreadsheets won’t just 54. 6. Easy consolidation of figures from different spreadsheets. That’s no 55. 7. =Natural order of recalculation.= Cells must influence the numbers in 56. 8. A useful =macro language=. Macros are combinations of commands that 57. 1. Deciding whether to hire a computer consultant. How much in your time 58. 2. Hiring and using a consultant. It isn’t just a matter of asking, 59. 3. Training employees. Don’t clutter your people’s minds with 60. 4. Working with your company’s data-processing people. Know which 61. 1. The computer company’s FORTRAN, according to Stewart, was as badly 62. 2. FORTRAN wasn’t as good as BASIC for micro data bases that stashed 63. 3. Brown was still basically a mainframer. And micro FORTRAN was 64. 3. “What’s the quality of the work? 65. 1. Who’s teaching? Can he or she communicate well with the students, and 66. 3. Why is the material taught? To make your people computer literate in 67. 4. When do the students learn? On their time or yours? Will you reward 68. 5. Where is the learning happening? Ideally, your students can take the 69. 6. How do the students learn? Through instruction manuals, mainly, or 70. 1. Even the best-intentioned companies may fail miserably in easing some 71. 2. The traits which make somebody valuable to his company _may_ be the 72. 3. At the same time you can’t stereotype anyone—by age, folksiness, or 73. 4. An important part of training is simple salesmanship—persuading the 74. 5. Don’t make computerization seem more threatening than it has to be. 75. 6. As early as possible start people on real projects. The first day at 76. 2. Helped them with some learning aids like color-coded keys showing 77. 3. Motivated them by explaining how their new computer skills would make 78. 1. Before approaching Data Processing, ask who-how questions about the 79. 2. Ask your informal Data-Processing contact about possible technical 80. 3. When you’re ready to deal with the Data-Processing manager, tell 81. 4. Make it clear you’re aware of your project’s complications. 82. 1. =The canary-in-the-mine= theory of labor relations. Ergonomics is 83. 3. =“Terminal” happiness.= Detachable keyboards are just a start, 84. 7. =Air conditioning, heating, and ventilation=—basics neglected by a 85. 8. Honest assurances to your people that you’re exposing them to the 86. 9. A willingness to consider alternatives to the TV-like CRTs that 87. 10. Sensible use of wrinkles like the mouse—the hand-sized gizmo you use 88. 11. A related ingredient, good software—the topic of earlier chapters. 89. 2. How far the keyboard platform protrudes from the platform on which 90. 4. The angle at which the screen faces you. You can swivel away to your 91. 5. The height of your chair. You don’t of course need high-tech 92. 1. Removing half the tubes from existing fluorescent fixtures. You’ll 93. 2. Parabolic fluorescent fixtures with baffles to keep the light out of 94. 3. Parawedge louvers, which, according to Eisen, “have been particularly 95. 4. Desk and floor lamps. You might buy rheostats you can plug in between 96. 5. Indirect lighting. The disadvantage is the expense. You may have to 97. 1. Coatings or etching applied during manufacture of the video displays. 98. 2. Coatings put on after manufacture. Generally, but not always, they 99. 3. “Colored plastic panels and etched faceplates,” which, says Eisen, 100. 4. Micromesh filters, favored by German ergonomists. Eisen says U.S. 101. 5. Polarizing filters. They may reduce brightness and shorten tube life, 102. 1. There is a possibility, extra-slim, but still there, that 103. 2. More minor physical and mental problems from computers definitely do 104. 6. The possibility of a detached retina 105. 3. Guarding your electronic files 106. 1. Burden programmers and others with electronic versions of heavy 107. 2. Keep their computer systems easy to use—and vulnerable. (“Then you’re 108. 3. Compromise. (“You get half raped.”) 109. 1. How hard, exactly, would it be to puzzle out? Just how many 110. 2. How compatible is the program with your computer? If security is so 111. 3. Is the security program easy to use? If it’s too hard, it’ll be 112. 4. Are you certain the program won’t jeopardize the accuracy and 113. 5. Should you expand your system, will the security software be able to 114. 6. Do you want a =public key= encryption system? It works this way. You 115. 7. Will your code be based on the =Data Encryption Standard= (=DES=), 116. 1. See if your disk has a file at least 500 or 600 words long. If so, 117. 3. Erase A. 118. 1. Zealously enforce a no-drinking, no-eating policy around disks, at 119. 2. Remember the Rothman Dirt Domino Theory. Dirt, dust, and grease often 120. 3. Realize that floppies don’t always mix well with office materials 121. 4. Know about other natural enemies of floppies or at least of the data 122. 5. Don’t even let your floppies rest against your computer’s screen, 123. 6. Remember that the more information you can pack on a floppy, the more 124. 7. Clean your disk heads. Don’t use rubbing alcohol. “Try something like 125. 8. Have head alignment checked, to reduce disk errors. With heads out of 126. 9. Buy quality disks. Of course, the more you spend on disks, the more 127. 1. Every five minutes or so, type out the “KS” or an equivalent and dump 128. 2. Every half an hour make a printout of your recent work. With a fast 129. 3. Every day make your backup floppy. You might forget about the scratch 130. 1. Dumping to floppies. It’s cheap but slow. Then again, you can speed 131. 2. Transferring the Winchester’s contents to a special tape drive large 132. 3. Dumping to an ordinary videocassette recorder. Although slow, it’s 133. 1. How much time or money does it take to enter your data or set up your 134. 3. How much time or money do you have for copying, cleaning, 135. 1984. Many more companies might be. They might have kept quiet, however, 136. 1. The cottage keyers are paying more than $2,600 a year to rent their 137. 3. Likewise, the cottage keyers lack the normal fringe benefits. The 138. 4. The keyers may not be sharing the experiment’s rewards fifty-fifty. 139. 1. Ease and speed of use. You needn’t be a computer expert or wrestle 140. 2. Friendliness. A good system isn’t just easy to use; it’s also boy 141. 4. Confidentiality. Clerks aren’t privy to the same information as the 142. 1985. They’d be able to place mutual-fund orders for clients, conduct 143. 1. Lower phone bills. In a Midwestern office of the H. J. Heinz Company, 144. 2. Elimination of telephone tag. “We can type a memo at the end of our 145. 3. An end to garbled messages. Errors and misunderstandings decline when 146. 4. More efficient sharing of ideas. =Computer conferencing= is an 147. 1. How long a Kaypro took to sort dBASE II files electronically while 148. 3. How long a second Kaypro needed to sort the dBASE files in the first 149. 1. How extensive do you want your network’s file-sharing capabilities to 150. 2. Who’ll manage the network? Who’ll determine who can see what 151. 3. Do you want to assign special network-related duties to other people? 152. 4. Who will work at what =node=? That’s jargon for a location or =work 153. 5. Will some people share work stations? If so, you’d better decide 154. 7. How many printers and other gizmos will people share, and where will 155. 8. What kinds of computers are you planning to hook up? The WEB as of 156. chapter 11, but subject to court approval, would be bought by a Swedish 157. 1. If your computer messes up, remember the very last thing you did, 158. 2. See if that isn’t the answer to your problem. 159. 1. Know your prices. Study the want ads of the local papers. There’s 160. 2. Pay attention to the machine’s physical condition. A banged-up 161. 3. Find out how your pet programs run. If you don’t have any available 162. 5. Find out what generation of equipment it is. Does it include all 163. 6. Learn where you stand legally if you’re buying software with the 164. 7. Call up commercial auctioneers and find out if they’re holding any 165. 8. Obviously you’ll want to consider a maintenance agreement with a 166. 1. Another daisy wheel machine. The daisy wheel is plastic or metal and 167. 2. A =laser printer=. Typically, it works a bit like some copying 168. 3. A =thermal-transfer printer=. This uses patterns of heat to arrange 169. 4. An =ink-jet printer=. This kind literally squirts ink against the 170. 1. =Draft quality.= The letters are too dotty for anything but drafts 171. 2. =Correspondence quality.= It’ll do for a letter to a forgiving friend 172. 3. =Near-letter quality.= You can get away with it for book manuscripts, 173. 4. =Letter quality.= That’s typewriter quality. 174. 1. Does the printer offer them no matter what computer or program you 175. 3. For free, will the store modify your computer system to make the 176. 4. Will your desired combinations of features work simultaneously? 177. 2. If not, can the store make one up for you? At what cost? 178. 1. The general logic of the manual. The author should have written it 179. 2. The quality of the index. I’ll charitably assume it’s there to begin 180. 3. Simplicity of vocabulary and sentence structure. A manual shouldn’t 181. 1. The field may only contain certain numbers and/or letters—for 182. 2. The field will _enter itself_ based on your previous entries. For 183. 3. The field can be a constant. For example, if your data record 184. 4. The field can automatically shift cases for you. For example, you 185. 5. The field can insist that whatever you type in is identical two 186. 6. The field can be required—something that you _have_ to enter, or 187. 1. Does the program help you come up with pies, bars, or whatever kind 188. 2. Can it do so as quickly as possible? 189. 3. Does the program fit in well with your other software? 190. 4. How much memory space does the program—and the electronic files of 191. 5. What about the program’s color capabilities—both on screen and on 192. 6. Does the program coexist okay with the printer or plotter you own or 193. 7. How easy is the program to learn? What about the other general traits 194. 1. “Who?” Who from the contracting firm is doing the work? A junior 195. 2. “What?” Describe the task as clearly and precisely as possible. And 196. 3. “When?” Can you negotiate a penalty if the firm misses a deadline? 197. 4. “Where?” Will the consultants do the work in your office? Theirs? On 198. 5. “How much?” Obvious. 199. 1. Thinking small. Don’t bargain over the Who-How simply for the whole 200. 2. Making the consultant give you the source code of the new software. 201. 3. Insisting that any manuals for his software be complete and in plain 202. 4. Bargaining if possible for a software warranty. Then, if you discover 203. 5. Possibly requiring the consultant to give you a discount on 204. 6. Negotiating for full or part ownership of the software he may develop 205. 7. Forbidding the consultant from selling the new software to your 206. 8. Making the consultant pledge that he won’t violate any trade-secret 207. 9. Hammering out a confidentiality agreement, if necessary, to protect 208. 10. Making the consultant agree in writing that he is working as your 209. 11. Trying to write into the contract your right to a full explanation 210. 12. Remembering that there’s only so much protection the law can give, 211. 13. Choosing the right lawyer, if you can afford one, for the contract. 212. 1. Is the convenience worth the extra several hundred dollars you’ll be 213. 3. How do the windows look alongside each other? Do they =overlap=, just 214. 4. How about =data transfer=? If you move information from one 215. 5. What kind of graphics—=bit mapped= or =character based=? The bit 216. 6. Will the window program work with ordinary software or just products 217. 7. Will the windows at least slightly slow down some programs? A word 218. 8. Is the program picky about the computers it’ll work with? A window 219. 9. Does the program require a mouse—the gadget you roll on your disk to 220. 1. Communicate teletype-fashion with the other person. You can keep 221. 2. Call up electronic bulletin-board systems (BBSs) or plug into The 222. 3. Get copies of other programs that altruistic computer buffs have 223. 1. Start out with the other person’s modem set on ORIGINATE and yours on 224. 3. Hit your carriage-return key. 225. 6. Assuming you’re using a manual modem, flick the switch to “data.” 226. 3. Hit your return. 227. 1. From MODEM7’s main menu, you select =T= and again hit the return a 228. 2. Find out if the other person can read words you type. (Don’t worry if 229. 3. Tell him (or her) to set up his computer so that, on paper or on a 230. 4. Once the other person is ready—while you’re still in the =T= mode—hit 231. 5. Now you type =B:[name of file]=. Here and elsewhere don’t type the 232. 6. Next hit your return. The disk should start spinning, and both you 233. 2. Again, select your trusty =T= from the main menu. But don’t hit your 234. 4. Type =B:[the name of the file you’re creating on the data disk to 235. 6. Then hit the letter =Y= with your finger on the control key 236. 8. Then, to preserve the file, “writing” to your disk, you must type out 237. 2. From MODEM7’s main menu, type =S B:[name of the data disk file you 238. 3. Hit the return. 239. 3. Hit your return. 240. 2. Type the word TYPE, then a space, then the name of the file—preceded 241. 3. Then hit your return. 242. 4. Hit your return. 243. 3. Tap =Control-B=. 244. 4. Type the right number (300 for 300 baud, 1200 for 1,200; do not use 245. 5. Hit your return.

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